The following directions are drawn up in such a manner as to be serviceable to visiters under any circumstances. It sometimes happens that while one traveller is exceedingly limited in time, a second may be desirous of finding different routes for a succession of days. To the former of these, the most economic distribution of timeto the latter, abundance of diversified amusement, is pointed out.
Taking horses at Killarney, and being attended by a bugleman, also mounted, start at five o'clock in the morning for Dunloe Gap; two miles and a half from Killarney, turn up a narrow road, to the light, and visit the ruined tower and cathedral of Aghadoe. Arriving at the bridge over the Laune river, cross and ride a few hundred yards farther to the gate of the demesne of Dunloe castle; here there is not much to detain the traveller who is in haste, except the view from the battlements. Leaving Dunloe castle, the seat of Major Mahony, about three quarters of a mile farther, enter the Gap of Dunloe. Here let the bugle be kept in constant employment. Halt in the narrowest part of the rocky defile, and observe the extraordinary effects of the bugle; ride through the pass, and reach the valley of Comme Duff: here it will be necessary to send back the ponies, having desired guide-boys from Killarney, the night before, to meet you at that place for the purpose. The remaining part of the vale must be traversed on foot as far as Gheramine, the seat of Lord Brandon. Here ask permission to ascend the tower in the garden, from the top of which is a very commanding prospect. Direct your cockswain
Embarking again, continue your course with the stream, remembering to employ the bugle frequently along the passage between the lakes. The next object of surprise is the old Weir bridge: here the unpleasant ceremony of shooting the bridge is to be submitted to. Arrived at Dinis Island, pass into Turk Lake, coast the base of Turk mountain, and visit Turk cottage and waterfall; there leave the boat, directing the cockswain to meet you again below the house of
In this route, many interesting objects are necessarily neglected, and others but imperfectly seen, at the same time that a very extensive and delightful tour has been accomplished in a wonderfully short space of time. The personal fatigue of this journey is great, and the arrangements require to be made with judgment. A six-oared boat should be employed, also excellent ponies, and active boys to rendezvous at the appointed places.
The following directions will enable the tourist to economise time so far, that the lakes may be satisfactorily seen in the short space of two days,
Having despatched a messenger, the preceding evening, to Mucruss House, or Cahernane, with a note requesting permission to visit the Abbey, and having obtained this favour, leave the inn at five in the morning, mounted on a strong shelty, attended by a guide-boy and a bugleman: cross the Flesk River, pass Cahernane, Castle-Lough, and Mucruss Demesnes, and leaving the village of Cloghereen behind, ride up the front of Mangerton Mountain: try the effect of the bugle at the Punch-bowl; walk round the edge of the Bowl, along the summit of the ridge dividing the Devil's Punch-bowl from Gleanna Capull,29 and let the bugleman descend a short distance down the steep side of the glen, while the tourist remains on the top. The effect of the bugle in this situation is very extraordinary. [See Mangerton.]
Let the guides conduct the shelties to the foot of the mountain, and there await the party, who will find it more practicable to walk than ride down from the Punch-bowl. Having again reached the village of Cloghereen, visit the Abbey of Mucruss and the peninsula, and walk along the shore to Castle-Lough Bay. Take notice of the rock called O'Donohoe's Horse. Have the boat
Disembark at Turk Cottage, and penetrate the wooded glen behind, in order to visit Turk Cascade, which flows from the punch-bowl. Returning to the boat, sail close under Turk Mountain to the Cottage on Dinis Island. Here dinner can be dressed in a very comfortable manner, and great civility will be met with from the cottagers. If the day should not be far advanced, refreshment may be postponed until the party reaches Glenà, or perhaps Inisfallen Island. After walking through the woods on Dinis Island, sail out of Turk Lake by the passage between Dinis and the mainland, into that leading to the Upper Lake. The rapidity of the current will soon carry the boat into Glenà Bay. The cottage of Glenà will afford an agreeable place for rest and refreshment; but this should be regulated also according to the time of day: leaving Glenà Cottage and Bay, sail close under Glenà Mountain, and try the effect of the bugle. Double Glenà point, and coast the base of Tomies to the river flowing from O'Sullivan's Cascade. Here disembark, and visit the cascade. Returning to the boat, steer a little to the north, and make Inisfallen by a circuitous
Returning to Ross Castle, along the shores of the island, at Lord Kenmare's boat-house, a delightful and surprising echo will be found from the castle. Arrived at the quay beneath the castle, ponies from the inn are generally in readiness to convey the visiters to Killarney. So ends the first day.
At an early hour the second day, after breakfast, take shelties, and ride to Aghadoe; enjoy the view of the Lower Lake from the church-yard, and see the ruins of a round tower and castle. Proceed along the road at the foot of the hill, to the bridge over the Laune; cross the bridge, and visit Dunloe Castle: this should occupy but a short space. Proceed to the Gap of Dunloe; ride through the pass, remembering to keep the bugle constantly employed. Arriving at the termination of the pass, keep the left pathway down the valley of Comme Duff to Gheramine, the seat of Lord Brandon. Seek permission to ascend the tower in his Lordship's garden. The ponies should be sent back to Killarney with the runners, from the termination of the pass.
The boat should be in waiting at Lord Brandon's
Sailing with the current, by the Cannon Rock, Man-of-War Rock, &c., the next adventure is the shooting of old Weir bridge. The current is here very rapid; and the little boat is hurried swiftly by O'Sullivan's Punch-bowl, and Dinis Island, into Glenà Bay. Here again the effect of the bugle is delightful. Coasting along Glenà Mountain, pass between Glenà Point and Darby's Garden, and, crossing the Lower Lake to Ross Island, land at the usual place of disembarkation in Ross Bay. So ends the second day.
Although it is practicable to see the beauties, curiosities, &c. around Lough Lein, in the exceedingly short space of time mentioned in the preceding directions, yet that can be accomplished
The first day will be entirely occupied in visiting Mucruss demesne and Abbey, Mangerton, the Punch Bowl, Gleanna Capull (the Glen of the Horse.) The Glen of the Horse is inaccessible at every point but one, viz. the egress of the rivulet from the two interior lakes. The tourist will have ample leisure to make an excursion into Filadaune, visit Lough Kittane, and enter the Glen of the Horse. A lazy guide always endeavours to deter the visitor from this last excursion, but the tourist will be richly rewarded for his trouble.
The second day may be devoted to visiting the Lower Lake; first, however, the demesne, house, park, and gardens of Lord Kenmare ought to lie viewed, and Kneckriar Hill, in his Lordship's
From Dinis Island sail with the stream into Glenà Bay. If the cottage of Dinis be not found sufficiently attractive to induce the party to take refreshment there, Glenà Cottage most probably will. Here a salmon is usually taken out of the lake, in presence of the party, and dressed on arbutus skewers for their dinner. Coast the base of Glenà Mountain; pass Darby's Garden, and cross the water to Ross Island. The bugle should be kept in constant employment in Glenà Bay; and,
At an early hour on the morning of the third day, but remembering to take a hearty breakfast first, mount your shelty, and ride to Aghadoe Church. See the Round Tower, the Round Castle, called by the peasantry the Pulpit, and the stone bearing an Ogham inscription. Returning to the high road, pursue the road to Laune or Beaufort bridge, and, crossing the river, visit the Castle of Dunloe. After a short stay in the demesne, keep the mountain road to the Gap, and proceed, by slow and measured steps, through the Pass to the farther end in the vale of Comme Duff. The bugle should be kept in unceasing employment all through the Pass, but particularly under the castellated cliff hanging over the pool in which the guide asserts there is an enormous serpent.
Entering the valley of Comme Duff, visit the Waterfall, the best supplied cascade in the whole country. See the islands on the Comme Duff Lakes, and following the stony bed of a little mountain torrent, arrive at Gheramine, the seat of Lord Brandon. See the cottage and tower, and
From Ronan's Island row to Derrycunnihy; see Mr. Hyde's cottage and the cascade. Keeping the southern shore by Coffin Point, direct your course between Cromiglaun and Coleman's Eye, and row to the extremity of the little inlet into which the Esknamucky river falls; disembarking here, walk along the banks of the river, as far as the cascade. On the way will be met some of the most retired habitations imaginable, in the very heart of the wild forests.
Embarking once more, double the headland, and pass through Coleman's Leap into the natural canal connecting the Upper and Lower Lakes. Observe the variously formed rocks, viz. the Man-of-War and Cannon Rocks, &c. along the banks of this passage, and, arriving under the Eagle's Nest, it will be necessary to disembark for a few minutes, while the paterara is discharged against the front of the rock. The echo, however, is not returned from the Eagle's Rock, but from the deep bosom of the mountain adjacent to it. The rapidity of the stream, and the inclination and skill of the boatmen, it being now late, will speedily urge the oar-impelled bark to the old
From old Weir bridge the passage meanders through extremely beautiful sylvan scenery. O'Sullivan's Punch Bowl is quickly passed; Dinis and Brickeen Islands, the entrance to Turk Lake, and, ultimately, the bay of Glenà, are all soon left behind.
The southern shore now possesses the greatest novelties to the visitor, (having coasted the northern before,) and, passing Brickeen bridge, let the cockswain steer due east, beneath the woods of Mucruss Peninsula. Sail then amongst the islands called O'Donohoe's Table, Alexander's Rock, Cow Island, Jackdaw Island, Yew Island, and Rough Island, to the northern extremity of Ross. Doubling the point, enter Ross Bay, and land under the castle, as before. This terminates the third day; and if the weather should have been favourable, and the party early risers, the beauties of Killarney will have been satisfactorily visited. Such a coincidence, however, is not
The Gap of Dunloe requires one day; Mangerton and Filadaune a second; Mucruss abbey and demesne, with Turk cascade and cottage, a third; the Lower Lake, Inisfallen, and O'Sullivan's cascade, &c. a fourth; Turk and the Upper Lake will more than occupy the fifth; and the ascent of Carràn Tuàl is assuredly one day's employment for the most active tourist in Britain.